Re: Mul T Lock E Series Interactive Dissasembley
and as other members have said a real accomplishment
omegaman wrote:awesome tutorial not to mention the fact you picked that lock in the first place also some very nice custom tools to do the job
and as other members have said a real accomplishment
Dopug wrote:I think the links are broken, when i click the images i get this message.....
The selected attachment does not exist anymore.
The file ./../files/134_f98698a5e923223d9d24b074d1adbd29 does not exist.
HiNtZ wrote:Can anyone tell me what is so 'interactive' about an MTL interactive? (...) I've cut two of these away now, and both had PIP on the interactive pin, but I really can't see how it is an added security measure? The way I see it is that ALL interactive MTL's must have the same interactive combination, meaning if you made an interactive bump key for the other 4 stacks, you wouldn't have to worry about the interactive stack.
Fredo the Crow wrote:First of all there are three different possible interactive elements on the key, each with a different color. They all correspond to a different combination of the associated outer+inner pin stack. You are right to assume that it lowers the possible combinations for that particular stack, compared to the MTL Classic.
Secondly the position of the interactive element is not fixed. It's very often the second outermost pin stack but I've seen cases where it was located on the outermost one. Without seeing the key you can't determine where it is located as all stacks inside the lock look the same.
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